Morgan Aero 8 WIP

The Morgan is shaping up nicely. So far I’ve been focusing on the rear of the car and slowly breaking up the doors and boot and miscellaneous parts of the car.

The tyres make up is split including the disc brakes. Next is to shape up the front of the car and build the headlights.

To do list: Door & boot construction, boot interior/space and interior components.

From my first post, where the Morgan was to be placed in the environment set has been altered to that it will be a showroom (not a house) and depending on the final poly-count. 2-3 (same) cars in different colours and positions.

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Iron Bridge Whitebox

With a push with heritage sites, the most recent one visited. Iron bridge in Telford. Simply put to reconstruct as it stands now. With the initial blocked sections. The Iron bridge I believe will the easiest to build but the surrounding structure supporting it (stonework) will need more work.

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White box Iron Bridge and surroundings in Unreal

 

 

Morgan Aero 8 Set Environment

Its been a few years since I have produced a vehicle but better now than later to have a go again. Before I start building the car. I’ve made a place holder environment where the finished project is to be set and into the Unreal 4 engine.

The house was a aesthetic choice from TV ads I’ve seen with high performance cars showcasing someone’s house, a glass house. Whether I will populate the interior the house is not of concern right now although it might be glassed off as the focus is the car.

Next, the Morgan.

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