The high poly asset work is finished and is time to re-import individually the high poly assets in otherwise my computer will breakdown…badly. The retopology is the next part in the development to make sure the new silhouette fits within the high poly work. Again all these assets are to be duplicated x amount of times to re-create the original scene.
Wood pillars to hold up the wooden bridge scaffold.
Corner section for the main chamber (symmetrical)
High up corner stone pillar for a momumnent behind the main chamber.
Roof pillar supports